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BATTLEFIELD 2042: Vegetation - Hourglass

Supporting DICE in the final year of development, I was jointly responsible for the polish and technical setup on all trees and bushes featured in the new maps.

Huge congratulations to the level, lighting, VFX and Audio teams for creating some truly inspiring environments, and of course the level artists, for their amazing work on the ground cover vegetation.

Special thanks to both Alexander Samuelsson, for his guidance during onboarding and the great foundations he laid in the vegetation pipeline, and Lina Li, without whom we could not have achieved this level of quality and quantity in our content.
https://www.artstation.com/rgbeard
https://www.artstation.com/linali1101

Special thanks also to Johan Sichtling and Christian Bense for their technical art wizardry.
https://www.artstation.com/chris89